**"Roll the dice, or 'Settle' your bets? Risk it all in this high-stakes Arena Craps Battle!"**

## Game Overview

This game is a fresh take on the **roguelike deck-building simulation** genre, seamlessly blending the probabilities of the world-famous casino game **"Craps"** into tactical combat.

As a lone gladiator, you will manage your **"Daily Life Phase (Work, Training, and Shop)"** over a limited number of days to strengthen your deck. Fight your way through formidable foes in the arena, aiming to vanquish the ultimate boss, the "Ogre," on Day 5.

### 2. Battle Phase (Craps Dice Battle)

Set two cards from your hand and roll two dice to trigger and amplify their effects in a heart-pounding dice duel!

#### ◆ First Roll: Come Out Roll

The crucial first roll right after setting your cards.

 * **Natural (Roll: 7, 11)**: **[CRITICAL HIT]** Your set cards trigger immediately at 100% power! Plus, your turn continues.

 * **Craps (Roll: 2, 3, 12)**: **[FUMBLE]** Your cards fail to trigger, are forfeited (discarded), and ownership of the turn immediately shifts to your opponent.

 * **Establish Point (Roll: 4, 5, 6, 8, 9, 10)**: The rolled total becomes the **"Target Value"** for the turn, thrusting you into the **Combo Rush (2nd roll onwards)**!

#### ◆ Subsequent Rolls: Combo Rush

Once the target is set, keep rolling the dice to build up your momentum.

 * **Finish (Roll = Target)**: Objective Cleared! Both of your set cards trigger simultaneously, unleashed with the **insane multipliers** you've accumulated!

 * **Combo (Roll = Any miss except 7)**: It’s a miss, but the combo chains! Your **card damage/effect multiplier increases by +10%**, and you get to roll again.

 * **Fumble (Roll = 7)**: **[BURST]** The penalty for overextending your luck! **One of your two set cards is randomly forfeited (lost)**, and only the remaining card triggers before your turn forcibly ends.

#### ◆ Master Your Fate: "Settle"

During the Combo Rush, you can choose to **"Settle"** instead of rolling the dice.

This allows you to bypass the catastrophic risk of rolling a 7 (Fumble), enabling you to **safely trigger both cards at their current high multipliers** to end your turn.

> *"Do I roll just one more time to push the multipliers higher, or do I Settle right here for a guaranteed strike...?"*

The delicate mathematics of probability—facing that constant 1/6 chance of rolling a 7—makes every single decision a thrilling gamble!

## 💎 Key Features

 * **Synergy Between Dice & Cards**

   Combine powerful Relics like the *"Berserker's Helm (Deals 1.5x damage)"* or the *"Vampire's Fangs (Heals HP upon attacking)"* with your skyrocketing card multipliers to unleash devastating, one-shot finishes!

 * **Deep Roguelike Decision Making**

   Adapt to an ever-changing shop lineup, choose high-risk/high-reward jobs, and draft random card rewards after victories to forge a unique, unstoppable combo deck.

 * **Bilingual Support (JP/EN)**

   Toggle between Japanese and English text for all in-game UI elements and logs with a single click.

## 📋 Specifications / Credits

 * **Genre**: Dice & Deck-Building Roguelike RPG

 * **Play Time**: Approx. 15–30 minutes per run

 * **Platform**: PC (Windows) / Web (HTML5)

 * **Development Tool**: Godot Engine

Updated 10 hours ago
Published 3 days ago
StatusIn development
PlatformsHTML5
Authorrasgame
GenreCard Game
Made withGodot
TagsDice, Roguelike, Roguelite
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

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game2.zip 9.7 MB

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